Sunday, February 28, 2010

Monday, November 16, 2009

Thursday, September 24, 2009

Push Pull Character


Ecology of Sarasota Class

this is what im doing when i'm pretending to listen to my teacher as she tries to convince the class that Sarasota has any potential at all.....

Saturday, September 12, 2009

Drawing for Animators

These are some character idea's from my first "drawing for animators" class..... you had do make random scribbles and see what characters you can make out of them....i got ripped apart in critique for inconsistent line width...and some perspective mistakes so i have a few more things to add to the improvement list.....

Sunday, August 30, 2009

Back at it.

Dont have much to say yet have a bunch of assignments that are still in the works since its only the first week back.... but i have taken the opportunity to get a head start on my push pull model which hasnt even been assigned yet....ive spent 6 days so far dabbling with the typology and i think im gettin there....probably going to start the body next week. heres what my screen is looking like these days.

Saturday, April 25, 2009

Lighting and Compositing Assignment

This is a still shot of my lighting assignment, which i had to texture, light, and compose.

Thursday, April 9, 2009

Sit Stand FINAL

Well here it is....the final rendered sit stand animation. As far as looking back on things, i dont believe ive ever been so on schedule with an assignment so far in CA. I didnt feel rushed as much as i usually do and in result i think i am much more content with the animation itself. When it comes to nit picking it as a whole i think the hands could have been planted on the chair better, also theres a point where he is waiting for the stripper to do her thing and the face is kinda dead and his expression just stays dormant for a second or two.....ideally i would have had a kinda confused expression on his face that would have expressed his reaction to the stripper taking the prosthetic leg off (who is obviously off screen) and i think that would be a smooth way of telling the audience that something odd is happening off screen. My smoke lights were almost a success except the smoke goes down and smoke rises....sooo yeaa.....and also the smoke doesnt start moving until about 2-3 second in. Sound was another story in itself. I had some quality actors help me out in the sound room who were a great help.

If you want to see the original animatic that inspired this animation just scroll down a bit.

please feel free to critic: (may take a little time to load) PLAY Sit Stand Animation

Monday, April 6, 2009

This is my Public Service Announcement for Concept 2.....its awkward....its creepy.....and i hope it makes you feel really uncomfortable.


Wednesday, March 25, 2009


Just added some shmokey effect to the bar area.....its the 1st effect ive ever tried....and its neat

Thursday, March 19, 2009

Im usually against putting up assignments that are supposed to be identical to an actual inanimate object because its not exactly the most sufficient showcase of anyone's creativity, but since this is the last one that i'll be doing i figured id post it. Didnt have the time or energy to put a creative worn down texture or interesting lighting, but it got the job done and i learned alot from the experience of building this piece of shit robot. The speculars are a bit of an issue because the environment map i used was a city landscape so as it turns around in the movie file you'll see alot of obnoxious vertical lines that shine as it rotates. CLICK HERE TO SEE ROBIE IN 3-D

Sunday, March 1, 2009


Here is my final reel of all four exercises (point, take, turn, and walk). I've touched them all up and have concluded all the practice that i will need in order to continue on to the Sit Stand Animation.

Friday, February 13, 2009

Walk Cycle for JOEY

This is my first time posting a video like this but just wanted to see how it turned out. This is my walk cycle that was due a few days ago...i would show the other side that has the overlap of the tie thats around his head but i dont think its polished enough and didnt want it to take away from the walk itself. If you're itchin for a better quality video thats a much better resolution CLICK HERE

Thursday, February 12, 2009

is this the real this just fantasy........

I've pretty much concluded the blend shape process of my rigging....which in english means ive made all the potential expressions that i want this model to have and with the help of a control bar i can slide through different expressions.....mix and match....put some partially on....ect....ect.....and with that you animate the are some goofy faces i came up with real quick while i was playin around with them.....some of this stuff....such as making your model emote some kind of feelings through expression can at times be the most gratifying part of animating...atleast for me..

....this would also make a pretty intense Bohemian Rhapsody video (incase no one got the reference to the title of the post...errderrhh)

...and this is just a taste of what my screen looks like this time of semester....

Friday, January 30, 2009

JOEEYYY.........model is almost done

I'm still texturing but this is what i have so far. I have a video file attached below so you can see a full turn around. One thing im expecially not done with is the tie which i think needs a better pattern that still fits with the personality that i want this character to have. With all that said im in the middle of blend shapes and rigging aswell to prepare for a few animation excercises so it will be a busy week. WACTH TURN AROUND.

feel free to comment or critique it would be appreaciated.

Bachelor party coming soon

Monday, January 19, 2009


Character is due in about a is whats done so far......

Thursday, December 18, 2008

College Humor!!!

I had the privilege to do  favor for a friend who works for and needed a "thank you" type card for all of their clientele and partners that have brought them business over the year. All they really do is give a free t-shirt out every year so i figured i'd give Santa and his yittle elves a reason to be so lazy on the most wonderful time of the year.....even though Hanuka is better.

As far as process work.....there wasn't much of it at all, in fact the project was brought to my attention the day before it was due, but if i had my way with it....i'd probably throw in a few more textures on the elves, throw in an empty cookie tray with some crumbs, and maybe light the scene a little better so that the background and foreground seem further away from each other rather than the hideously flat depth perception it has now... perhaps i'll touch it up a bit later.

maybe looking for a internship this summer?......that would be a trulyinspiring experience so cross your fingers......

Friday, December 12, 2008

Walk Cyle Re-Done

This is one of the project i was able to redo. Its a traditionally animated walk cycle being done with my "Mugger" character. Its also my last semester where ill ever have a traditional animation class because from now on its aalllllll computers.

enjoy and please feel free to critic.


Tuesday, December 9, 2008

FINAL HIGHLIGHT REEL (pig animations)


finished a little ahead of time to focus on some traditional animation....

this is all 3 (turn, jump,walk cycle) may take sometime to load because its all 3 in one video file.

Monday, December 8, 2008

Pig Turn Around

Watch Me Turn!

This is my last of 3 animations with the pig character. Hope you like the audio, kinda skeptical about the timing of it but it goes with the theme non the less.

expect a polished highlight reel of all 3 (jump,walk,turn) by Friday........

Sunday, November 30, 2008

The Next Big Animation:

My Concept and Computer Animation classes are joining forces for the next big animation that i will begin next semester in Computer Animation 2. It's a 15 second animation with a made up character who comes into frame, takes two steps toward a seat, sits down, has a change of emotion, and then gets up and walks off frame. Next semester will start with the 3-D modeling of this character and will be followed by the actually animation which i assume will take about a month and a half at most but im not yet sure how they plan to space it out. This character design is due for concept next Tuesday and will be critiqued to make sure the character consists of convenient shapes for animating and wont be a hassle to rig. This is just the 1st draft of this character but im only putting it up because i dont think ill be making any durastic changes between now and next class but we'll see.

Friday, November 28, 2008

Monday, November 24, 2008


This movie clip (link below) is my first animatic ever. An animatic is a short story told through rough camera angles that you would use as reference if you were to make a full fledged motion picture out of it someday. The animatic below is about a mutant hobo who trying to find a way to get some spare change so that he can buy something to eat. You'll recognize that the quality of lines in each shot is poor quality but just keep in mind that its the readabilty of each shot thats important not the detail of what is in each shot.

So at the end of the animatic if youre not scratching your head then i've atleast pulled off something.
enjoy and feel free to critic...


Wednesday, November 19, 2008

Update on Progress

This is my final model for the Poly Character Design. I added a bump map for texture and added a few things like a bruised right eye and bbq burn marks on the pigs back just to add some character.

CLICK HERE: for a 3-D turn around

Monday, November 17, 2008

Simple Poly Character - Pig

This is the last character that i'll be making before the semester ends. In a nut shell you have to model and rig a character within about 2 weeks, and then for the next 4 weeks i will have a different animation exercise that ranges from a walk cycle to a turn around with this new character.

Saturday, November 15, 2008

Jack Johnson and Tom O'leary

This character sheet is for my Traditional Animation Lip Sync coming up. Not sure which line i'll end up doing yet.

Thursday, October 23, 2008

Primitive Theater

Its finally done......

As much as i worked on the animation the sound i think is what gives it it's lasting appeal at the end of the day. I was deciding between a few corny techno songs but ended up with something familiar and catchy instead with a little help from jock jams. As good as i think the speakers turned out it really was a click of the button which just goes to show how easy it can be sometimes to get those realistic textures. The vampire theme took a back seat in the project until the very end although that was one of my first ideas but it did give me a reason to use a vampire hiss which reads better for making the tape look angry and the iPod scared and as long as you get that impression then i guess i accomplished something.


Tuesday, October 14, 2008

Concept Final Frame

Its just about midterm already and the concluding assignment for concept is to sum up your story in one frame......